CompuScholar Unity Game Programming

Our price: $120.00

Ages: 14+

Grades: Recommended for s 9-12

Availability: Usually ships in 24-48 hours.

Product Code: 676-580

Timberdoodle's Review
Download Course Syllabus and Planner PDF

System Requirements:
  • This course requires a computer with a Windows or Mac operating system and an Internet connection.
  • Students are required to install and license the free Unity IDE and Visual Studio Community Edition software packages to complete the hands-on game development activities. Complete installation instructions are included in the course.
  • For detailed hardware and software requirements, please see: Minimum Hardware and Software Requirements PDF

For information about how this course maps to specific state standards and titles if your student is taking this course to add to a middle or high school transcript, you can visit this page.

Manufacturer's Information
Manufacturer: CompuScholar, Inc
Age Recommendation: 14+
Grade Recommendation: 9th-12th
Faith-Based: No
Consumable: Yes

Topics Covered:
This course covers fundamental game design and C# coding skills such as:
  • Game Engines
  • Using the Unity framework
  • C# scripting concepts
  • 2D game physics
  • Data types, variables, and math
  • Logical expressions and flow control
  • Sprites and Unity game components
  • Debugging and exceptions
  • Object-Oriented Programming
  • Loops and Arrays
  • Game design strategies
  • Animation and sound effects
  • Game art
  • Artificial intelligence
Download the Course Syllabus above to see a complete list of topics.

Student Work
All lesson quizzes and chapter tests are auto-graded by our system. Students will complete hands-on coding projects in every chapter, and these projects are teacher or parent-graded using our simple rubrics.

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