CompuScholar Unity Game Programming
Timberdoodle's Review
Download Course Syllabus and Planner PDFSystem Requirements:
- This course requires a computer with a Windows or Mac operating system and an Internet connection.
- Students are required to install and license the free Unity IDE and Visual Studio Community Edition software packages to complete the hands-on game development activities. Complete installation instructions are included in the course.
- For detailed hardware and software requirements, please see: Minimum Hardware and Software Requirements PDF
For information about how this course maps to specific state standards and titles if your student is taking this course to add to a middle or high school transcript, you can visit this page.
Manufacturer's Information
Manufacturer: CompuScholar, Inc
Age Recommendation: 14+
Grade Recommendation: 9th-12th
Faith-Based: No
Consumable: Yes
Topics Covered:
This course covers fundamental game design and C# coding skills such as:
- Game Engines
- Using the Unity framework
- C# scripting concepts
- 2D game physics
- Data types, variables, and math
- Logical expressions and flow control
- Sprites and Unity game components
- Debugging and exceptions
- Object-Oriented Programming
- Loops and Arrays
- Game design strategies
- Animation and sound effects
- Game art
- Artificial intelligence
Student Work
All lesson quizzes and chapter tests are auto-graded by our system. Students will complete hands-on coding projects in every chapter, and these projects are teacher or parent-graded using our simple rubrics.